25 lines
896 B
C#
25 lines
896 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using TMPro;
|
|
|
|
public class ViewSceneButtonController : MonoBehaviour {
|
|
[HideInInspector] public Dialogue scene;
|
|
[HideInInspector] public bool isNewScene = false;
|
|
|
|
[SerializeField] TextMeshProUGUI sceneNameText;
|
|
|
|
public void SetUp(Dialogue sceneId) {
|
|
scene = sceneId;
|
|
sceneNameText.SetText(VNData.DIALOGUE_DESCRIPTIONS[sceneId].name);
|
|
isNewScene = GameData.GLOBAL.viewedScenes.Contains(sceneId);
|
|
}
|
|
|
|
public void ViewButtonClicked() {
|
|
Debug.Log("TODO: Look up and use DIALOGUE_DESCRIPTIONS[scene].warnings");
|
|
Debug.Log("TODO: Look up and use DIALOGUE_DESCRIPTIONS[scene].description");
|
|
ManagerController manager = GameObject.FindGameObjectWithTag("Manager").GetComponent<ManagerController>();
|
|
manager.SceneViewButtonPressed(scene);
|
|
}
|
|
}
|