32 lines
787 B
C#
32 lines
787 B
C#
using UnityEngine;
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using System.Collections;
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namespace Com.LuisPedroFonseca.ProCamera2D.TopDownShooter
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{
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public class GameOver : MonoBehaviour
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{
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public Canvas GameOverScreen;
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void Awake()
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{
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GameOverScreen.gameObject.SetActive(false);
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}
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public void ShowScreen()
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{
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GameOverScreen.gameObject.SetActive(true);
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Time.timeScale = 0;
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}
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public void PlayAgain()
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{
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Time.timeScale = 1;
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#if UNITY_5_3_OR_NEWER
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UnityEngine.SceneManagement.SceneManager.LoadScene(UnityEngine.SceneManagement.SceneManager.GetActiveScene().name);
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#else
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Application.LoadLevel(Application.loadedLevel);
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#endif
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}
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}
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} |