Files
ihob/Assets/ProCamera2D/Examples/TopDownShooter/Scripts/GameOver.cs
2026-02-21 17:04:05 -08:00

28 lines
655 B
C#

using UnityEngine;
using System.Collections;
namespace Com.LuisPedroFonseca.ProCamera2D.TopDownShooter
{
public class GameOver : MonoBehaviour
{
public Canvas GameOverScreen;
void Awake()
{
GameOverScreen.gameObject.SetActive(false);
}
public void ShowScreen()
{
GameOverScreen.gameObject.SetActive(true);
Time.timeScale = 0;
}
public void PlayAgain()
{
Time.timeScale = 1;
UnityEngine.SceneManagement.SceneManager.LoadScene(UnityEngine.SceneManagement.SceneManager.GetActiveScene().name);
}
}
}