81 lines
3.7 KiB
C#
81 lines
3.7 KiB
C#
using UnityEditor;
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using UnityEngine;
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namespace Com.LuisPedroFonseca.ProCamera2D
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{
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[CustomEditor(typeof(ProCamera2DTriggerInfluence))]
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[CanEditMultipleObjects]
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public class ProCamera2DTriggerInfluenceEditor : Editor
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{
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MonoScript _script;
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GUIContent _tooltip;
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void OnEnable()
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{
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_script = MonoScript.FromMonoBehaviour((ProCamera2DTriggerInfluence)target);
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}
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public override void OnInspectorGUI()
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{
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var proCamera2DTriggerInfluence = (ProCamera2DTriggerInfluence)target;
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if(proCamera2DTriggerInfluence.ProCamera2D == null)
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EditorGUILayout.HelpBox("ProCamera2D is not set.", MessageType.Error, true);
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serializedObject.Update();
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// Show script link
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GUI.enabled = false;
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_script = EditorGUILayout.ObjectField("Script", _script, typeof(MonoScript), false) as MonoScript;
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GUI.enabled = true;
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// ProCamera2D
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_tooltip = new GUIContent("Pro Camera 2D", "");
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EditorGUILayout.PropertyField(serializedObject.FindProperty("_pc2D"), _tooltip);
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// Update interval
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_tooltip = new GUIContent("Update Interval", "Every X seconds detect collision. Smaller frequencies are more precise but also require more processing.");
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EditorGUILayout.PropertyField(serializedObject.FindProperty("UpdateInterval"), _tooltip);
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if (proCamera2DTriggerInfluence.UpdateInterval <= 0.01f)
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proCamera2DTriggerInfluence.UpdateInterval = 0.01f;
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// Trigger shape
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_tooltip = new GUIContent("Trigger Shape", "");
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EditorGUILayout.PropertyField(serializedObject.FindProperty("TriggerShape"), _tooltip);
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// Focus point
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_tooltip = new GUIContent("Focus Point", "If set, the focus point will be this instead of the center of the trigger");
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EditorGUILayout.PropertyField(serializedObject.FindProperty("FocusPoint"), _tooltip);
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// Influence smoothness
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_tooltip = new GUIContent("Influence Smoothness", "How smoothly should the camera move towards the focus point?");
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EditorGUILayout.PropertyField(serializedObject.FindProperty("InfluenceSmoothness"), _tooltip);
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if (proCamera2DTriggerInfluence.InfluenceSmoothness < 0f)
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proCamera2DTriggerInfluence.InfluenceSmoothness = 0f;
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// Exclusive influence percentage
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_tooltip = new GUIContent("Exclusive Influence Percentage", "After entering this area the camera will reach it's max zoom value");
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EditorGUILayout.PropertyField(serializedObject.FindProperty("ExclusiveInfluencePercentage"), _tooltip);
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// Trigger targets
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EditorGUILayout.BeginHorizontal();
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var tooltip = new GUIContent("Use Targets Mid Point", "If checked, the trigger will use the mid point of all your camera targets");
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EditorGUILayout.PropertyField(serializedObject.FindProperty("UseTargetsMidPoint"), tooltip);
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if (!proCamera2DTriggerInfluence.UseTargetsMidPoint)
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{
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tooltip = new GUIContent("Trigger Target", "The target to use instead of the mid point of all camera targets");
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EditorGUILayout.PropertyField(serializedObject.FindProperty("TriggerTarget"), tooltip);
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}
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EditorGUILayout.EndHorizontal();
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// Mode
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_tooltip = new GUIContent("Influence Mode", "Choose what axis the influence affects");
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EditorGUILayout.PropertyField(serializedObject.FindProperty("Mode"), _tooltip);
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serializedObject.ApplyModifiedProperties();
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}
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}
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} |