15 lines
653 B
C#
15 lines
653 B
C#
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using UnityEngine;
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namespace Febucci.UI.Core
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{
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/// <summary>
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/// Scriptable Object that contains Appearances data that can be shared among multiple TextAnimator components.
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/// - Manual: <see href="https://www.febucci.com/text-animator-unity/docs/how-to-add-effects-to-your-texts/#shared-built-in-values">Shared built-in values.</see><br/>
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/// </summary>
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[System.Serializable]
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[CreateAssetMenu(fileName = "Built-in Appearances values", menuName = "TextAnimator/Create Built-in Appearances values")]
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public class BuiltinAppearancesDataScriptable : BuiltinDataScriptableBase<AppearanceDefaultValues.Defaults>
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{
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}
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}
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