31 lines
818 B
C#
31 lines
818 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class VNObjectController : MonoBehaviour
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{
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[SerializeField] public List<Sprite> backgrounds;
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[SerializeField] public List<Sprite> spriteHairBacks;
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[SerializeField] public List<Sprite> sprites;
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[SerializeField] public List<Sprite> spriteExpressions;
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[SerializeField] public List<Sprite> spriteHairs;
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[SerializeField] public List<AudioClip> voiceBank;
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[SerializeField] public List<AudioClip> musicBank;
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[SerializeField] public List<Sprite> outfitIcons;
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[SerializeField] public List<Sprite> hairIcons;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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