Files
fnl/Assets/CursorChangeController.cs
2026-02-21 16:46:09 -08:00

23 lines
443 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CursorChangeController : MonoBehaviour
{
[SerializeField] Texture2D cursor;
// Start is called before the first frame update
void Start()
{
Cursor.visible = true;
Cursor.SetCursor(cursor, Vector2.zero, CursorMode.ForceSoftware);
}
// Update is called once per frame
void Update()
{
}
}