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fnl/Assets/Scripts/VNObjectController.cs

31 lines
818 B
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2026-02-21 16:40:15 -08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class VNObjectController : MonoBehaviour
{
[SerializeField] public List<Sprite> backgrounds;
[SerializeField] public List<Sprite> spriteHairBacks;
[SerializeField] public List<Sprite> sprites;
[SerializeField] public List<Sprite> spriteExpressions;
[SerializeField] public List<Sprite> spriteHairs;
[SerializeField] public List<AudioClip> voiceBank;
[SerializeField] public List<AudioClip> musicBank;
[SerializeField] public List<Sprite> outfitIcons;
[SerializeField] public List<Sprite> hairIcons;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}