using System.Collections; using System.Collections.Generic; using UnityEngine; public class ItemSpriteCollectionController : MonoBehaviour { [SerializeField] public List npcIconSprites; [SerializeField] public List bowEquipSprites; [SerializeField] public List glovesEquipSprites; [SerializeField] public List outfitEquipSprites; [SerializeField] public List outfitUnderBodyEquipSprites; [SerializeField] public List shoesEquipSprites; [SerializeField] public List itemSprites; }