using System.Collections; using System.Collections.Generic; using UnityEngine; public class IconFloatController : MonoBehaviour { [SerializeField] public float floatStrength = 4.0f; [SerializeField] public float floatSpeed = 1.0f; public Vector3 originalPosition; // Start is called before the first frame update void Start() { originalPosition = transform.localPosition; } void FixedUpdate() { transform.localPosition = new Vector3(transform.localPosition.x, originalPosition.y + Mathf.Sin(Time.time * floatSpeed) * floatStrength); } }