using UnityEngine; using Com.LuisPedroFonseca.ProCamera2D; namespace Com.LuisPedroFonseca.ProCamera2D.Platformer { public class ToggleCinematics : MonoBehaviour { public ProCamera2DCinematics Cinematics; void OnGUI() { if (GUI.Button(new Rect(5, 5, 180, 30), (Cinematics.IsPlaying ? "Stop" : "Start") + " Cinematics")) { if (Cinematics.IsPlaying) Cinematics.Stop(); else Cinematics.Play(); } if (Cinematics.IsPlaying) { if (GUI.Button(new Rect(195, 5, 40, 30), ">")) { Cinematics.GoToNextTarget(); } } } } }