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pgs/Assets/Scripts/StateController.cs

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2026-02-21 16:58:22 -08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class StateController : MonoBehaviour
{
private void Awake() {
State.state.stats.updateCache();
}
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}