12 lines
358 B
C#
12 lines
358 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class MoneyColliderController : MonoBehaviour {
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private void OnTriggerEnter2D(Collider2D collision) {
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if (collision.gameObject.CompareTag("Player")) {
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transform.parent.gameObject.GetComponent<MoneyController>().PickUpMoney();
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}
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}
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}
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