21 lines
437 B
C#
21 lines
437 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class HPBarController : MonoBehaviour
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{
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[SerializeField] private GameObject hpBarFront;
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public void ShowHP(float ratio) {
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hpBarFront.transform.localScale = new Vector3(
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ratio,
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hpBarFront.transform.localScale.y,
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hpBarFront.transform.localScale.z);
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}
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void Start()
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{
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}
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}
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