Files
pgs/Assets/ProCamera2D/Examples/Platformer/Prefabs/Player.prefab

132 lines
3.3 KiB
Plaintext
Raw Normal View History

2026-02-21 16:58:22 -08:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &104406
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 486142}
- 143: {fileID: 14345058}
- 114: {fileID: 11446432}
m_Layer: 0
m_Name: Player
m_TagString: Player
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &188248
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 436956}
- 212: {fileID: 21293698}
m_Layer: 0
m_Name: Body
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &436956
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 188248}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: .316000015, z: .0500000007}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 486142}
m_RootOrder: 0
--- !u!4 &486142
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 104406}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: .947000504, z: -.100000001}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 436956}
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!114 &11446432
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 104406}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d91034b9a81704c0c939e2fe1516455f, type: 3}
m_Name:
m_EditorClassIdentifier:
Body: {fileID: 436956}
gravity: 50
runSpeed: 5
acceleration: 10
jumpHeight: 12
jumpsAllowed: 2
--- !u!143 &14345058
CharacterController:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 104406}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Height: .529999971
m_Radius: .129999995
m_SlopeLimit: 45
m_StepOffset: .300000012
m_SkinWidth: .00999999978
m_MinMoveDistance: .00100000005
m_Center: {x: 0, y: .319999993, z: 0}
--- !u!212 &21293698
SpriteRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 188248}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 1
m_ReflectionProbeUsage: 1
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 4d5c4c487f5bd49f3bbbae6c67e7ed0e, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 104406}
m_IsPrefabParent: 1