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pgs/Assets/Scripts/MoneyColliderController.cs

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2026-02-21 16:58:22 -08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MoneyColliderController : MonoBehaviour {
private void OnTriggerEnter2D(Collider2D collision) {
if (collision.gameObject.CompareTag("Player")) {
transform.parent.gameObject.GetComponent<MoneyController>().PickUpMoney();
}
}
}