16 lines
528 B
C#
16 lines
528 B
C#
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using UnityEngine;
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using System.Collections;
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public class RoomsEventsExample : MonoBehaviour
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{
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public void StartedRoomTransition(int currentRoom, int previousRoom)
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{
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Debug.Log(string.Format("Started Room Transition - Current Room:{0} - Previous Room:{1}", currentRoom, previousRoom));
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}
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public void FinishedRoomTransition(int currentRoom, int previousRoom)
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{
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Debug.Log(string.Format("Finished Room Transition - Current Room:{0} - Previous Room:{1}", currentRoom, previousRoom));
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}
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}
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