42 lines
1.9 KiB
C#
42 lines
1.9 KiB
C#
#if UNITY_EDITOR
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using UnityEngine;
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using UnityEditor;
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namespace Michsky.MUIP
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{
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public class InitMUIP
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{
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[InitializeOnLoad]
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public class InitOnLoad
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{
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static InitOnLoad()
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{
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if (!EditorPrefs.HasKey("MUIPv5.Installed"))
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{
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EditorPrefs.SetInt("MUIPv5.Installed", 1);
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EditorPrefs.SetInt("MUIPv5_5.Installed", 1);
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EditorUtility.DisplayDialog("Hello there!", "Thank you for purchasing Modern UI Pack." +
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"\r\rTo use the UI Manager, go to Tools > Modern UI Pack > Show UI Manager." +
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"\r\rIf you need help, feel free to contact us through our support channels.", "Got it!");
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}
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else if (EditorPrefs.HasKey("MUIPv5.Installed") && !EditorPrefs.HasKey("MUIPv5_5.Installed"))
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{
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EditorPrefs.SetInt("MUIPv5_5.Installed", 1);
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EditorUtility.DisplayDialog("Modern UI Pack", "Looks like you upgraded MUIP from 5.x to 5.5." +
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"\r\r5.5 is a major update and is not fully backawards compatible." +
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"\r\rIt is recommended to delete the previous version and do a fresh re-import." +
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"\r\rYou may need to manually update your existing MUIP elements. In any case, you can always downgrade to 5.4.x.", "Dismiss");
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}
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if (!EditorPrefs.HasKey("MUIP.HasCustomEditorData"))
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{
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EditorPrefs.SetInt("MUIP.HasCustomEditorData", 1);
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EditorPrefs.SetString("MUIP.CustomEditorDark", AssetDatabase.GetAssetPath(Resources.Load("MUIP-EditorDark")));
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EditorPrefs.SetString("MUIP.CustomEditorLight", AssetDatabase.GetAssetPath(Resources.Load("MUIP-EditorLight")));
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}
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}
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}
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}
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}
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#endif |