44 lines
1.2 KiB
Plaintext
44 lines
1.2 KiB
Plaintext
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Thanks for your download.
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This asset is basic pixel art set for retro type 2D shooter (2d vertical scrolling shooter for old portable game machine).
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Each pixel art was drawn by only 4 colors.(sepia color)
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Reference player machine size is 16x16 pixels.
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If you want to choose purpose sprite quickly,refer the "picturelist.png" (in document_and_picturelist folder).
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This asset contains following pixel art
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-player machine (1type)
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-player bullet (over 25 types)
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-item carrier (3 types)
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-option unit (4 types)
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-trace of destuction (16x16pixels 4types,32x32pixels 4 types)
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-enemy bullet (over 30 types)
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-homing missile (3 types)
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-power up item (4 types)
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-weapon change item (4+7 types)
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-bomb item,shield item,option item,speed up item (each 1type)
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-score up item (6 types)
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-smoke and fire effect (white smoke 1,black smoke 1,fire 4)
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-explosion (8x8pixels 1type,16x16 pixels 9 types,32x32 pixels 2 types,48x48pixels 1type)
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-hit effect (5types)
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-shield effect (1type)
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<caution>
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Parency bug occurs in current version of unity when you use png image in [compressed or 16bit] setting,so use png image in [true color] setting.
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I am going to create another additional asset for retro type 2D shooter,so check my another asset if you feel like.
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