using UnityEngine; namespace Com.LuisPedroFonseca.ProCamera2D { [HelpURLAttribute("http://www.procamera2d.com/user-guide/extension-parallax/")] /// /// Add this class to an object if you want its position on the scene view to match the same relative position to the main parallax layer during runtime. /// public class ProCamera2DParallaxObject : MonoBehaviour { } }