using UnityEngine; using Com.LuisPedroFonseca.ProCamera2D; namespace Com.LuisPedroFonseca.ProCamera2D.Platformer { public class ToggleTransitionsFX : MonoBehaviour { void OnGUI() { if (GUI.Button(new Rect(5, 5, 180, 30), ("Transition Enter"))) { ProCamera2DTransitionsFX.Instance.TransitionEnter(); } if (GUI.Button(new Rect(5, 45, 180, 30), ("Transition Exit"))) { ProCamera2DTransitionsFX.Instance.TransitionExit(); } } } }