Insanely huge initial commit

This commit is contained in:
2026-02-21 17:04:05 -08:00
parent 9cdd36191a
commit 613d75914a
22525 changed files with 4035207 additions and 0 deletions

View File

@@ -0,0 +1,156 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &111778
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 460574}
- 114: {fileID: 11468768}
m_Layer: 0
m_Name: Bullet
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &154174
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 469876}
- 33: {fileID: 3334760}
- 23: {fileID: 2325860}
m_Layer: 0
m_Name: Bullet
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &460574
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 111778}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -3.56999993, y: .953999996, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_Children:
- {fileID: 469876}
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!4 &469876
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 154174}
m_LocalRotation: {x: .707106829, y: .707106709, z: -1.15202326e-07, w: -1.15202312e-07}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: .239754513, y: .278036505, z: .283927709}
m_Children: []
m_Father: {fileID: 460574}
m_RootOrder: 0
--- !u!23 &2325860
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 154174}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 0
m_Materials:
- {fileID: 2100000, guid: 42e6351e436b04fff8bb96307cb28bbf, type: 2}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_ReflectionProbeUsage: 0
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
--- !u!33 &3334760
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 154174}
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
--- !u!114 &11468768
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 111778}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a0ded119c90246fd80b4cc1969ee26a, type: 3}
m_Name:
m_EditorClassIdentifier:
BulletDuration: 3
BulletSpeed: 40
SkinWidth: .100000001
CollisionMask:
serializedVersion: 2
m_Bits: 32769
BulletDamage: 10
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 0}
propertyPath: BulletSpeed
value: 40
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: m_LocalScale.x
value: 2
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: m_LocalScale.y
value: 2
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: m_LocalScale.z
value: 2
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: BulletDuration
value: 3
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: BulletDamage
value: 10
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: CollisionMask.m_Bits
value: 32769
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: m_CastShadows
value: 1
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 111778}
m_IsPrefabParent: 1

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7cdf47c5efded40e7bba70671cbcc443
timeCreated: 1443635276
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,160 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &111778
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 460574}
- 114: {fileID: 11468768}
m_Layer: 0
m_Name: BulletEnemy
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &154174
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 469876}
- 33: {fileID: 3334760}
- 23: {fileID: 2325860}
m_Layer: 0
m_Name: Bullet
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &460574
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 111778}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_Children:
- {fileID: 469876}
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!4 &469876
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 154174}
m_LocalRotation: {x: .707106829, y: .707106709, z: -1.15202326e-07, w: -1.15202312e-07}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: .239754513, y: .278036505, z: .283927709}
m_Children: []
m_Father: {fileID: 460574}
m_RootOrder: 0
--- !u!23 &2325860
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 154174}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 0
m_Materials:
- {fileID: 2100000, guid: 3c8011d4f9b7c4b8c877f9462928cc41, type: 2}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_ReflectionProbeUsage: 0
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
--- !u!33 &3334760
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 154174}
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
--- !u!114 &11468768
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 111778}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a0ded119c90246fd80b4cc1969ee26a, type: 3}
m_Name:
m_EditorClassIdentifier:
BulletDuration: 3
BulletSpeed: 20
SkinWidth: .100000001
CollisionMask:
serializedVersion: 2
m_Bits: 16385
BulletDamage: 10
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 0}
propertyPath: BulletSpeed
value: 20
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: m_LocalScale.x
value: 2
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: m_LocalScale.y
value: 2
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: m_LocalScale.z
value: 2
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: BulletDuration
value: 3
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: BulletDamage
value: 10
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 3c8011d4f9b7c4b8c877f9462928cc41, type: 2}
- target: {fileID: 0}
propertyPath: CollisionMask.m_Bits
value: 16385
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: m_CastShadows
value: 1
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 111778}
m_IsPrefabParent: 1

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f07df152df2e64e71901a65af673ba1a
timeCreated: 1443807475
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,345 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &103392
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 486654}
- 33: {fileID: 3387012}
- 23: {fileID: 2394928}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &131832
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 456482}
- 33: {fileID: 3366292}
- 23: {fileID: 2375106}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &147804
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 488578}
- 65: {fileID: 6591206}
- 54: {fileID: 5457792}
- 65: {fileID: 6599098}
- 114: {fileID: 11430634}
m_Layer: 0
m_Name: DoorKey
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &175470
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 434890}
- 33: {fileID: 3368724}
- 23: {fileID: 2310380}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &181548
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 414606}
- 33: {fileID: 3376830}
- 23: {fileID: 2391128}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &414606
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 181548}
m_LocalRotation: {x: 0, y: .707106829, z: 0, w: .707106709}
m_LocalPosition: {x: .340000004, y: 0, z: -.629999995}
m_LocalScale: {x: .222098485, y: .543105662, z: .57111007}
m_Children: []
m_Father: {fileID: 488578}
m_RootOrder: 2
--- !u!4 &434890
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 175470}
m_LocalRotation: {x: 9.15933995e-16, y: .373965681, z: 4.45801831e-08, w: .927442551}
m_LocalPosition: {x: 0, y: 0, z: .870000005}
m_LocalScale: {x: .5, y: .543105662, z: .500000477}
m_Children: []
m_Father: {fileID: 488578}
m_RootOrder: 1
--- !u!4 &456482
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 131832}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: .222098485, y: .543105662, z: 1.69217455}
m_Children: []
m_Father: {fileID: 488578}
m_RootOrder: 0
--- !u!4 &486654
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 103392}
m_LocalRotation: {x: 0, y: .707106829, z: 0, w: .707106709}
m_LocalPosition: {x: .230000004, y: 0, z: -.150000006}
m_LocalScale: {x: .22209847, y: .543105662, z: .435471326}
m_Children: []
m_Father: {fileID: 488578}
m_RootOrder: 3
--- !u!4 &488578
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 147804}
m_LocalRotation: {x: -1.33158068e-07, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -.529999971, y: 2.6400001, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 456482}
- {fileID: 434890}
- {fileID: 414606}
- {fileID: 486654}
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!23 &2310380
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 175470}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_Materials:
- {fileID: 2100000, guid: bfb005b795a4c4bfd9005df8a86ac926, type: 2}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 1
m_ReflectionProbeUsage: 1
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
--- !u!23 &2375106
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 131832}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_Materials:
- {fileID: 2100000, guid: bfb005b795a4c4bfd9005df8a86ac926, type: 2}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 1
m_ReflectionProbeUsage: 1
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
--- !u!23 &2391128
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 181548}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_Materials:
- {fileID: 2100000, guid: bfb005b795a4c4bfd9005df8a86ac926, type: 2}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 1
m_ReflectionProbeUsage: 1
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
--- !u!23 &2394928
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 103392}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_Materials:
- {fileID: 2100000, guid: bfb005b795a4c4bfd9005df8a86ac926, type: 2}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 1
m_ReflectionProbeUsage: 1
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
--- !u!33 &3366292
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 131832}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &3368724
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 175470}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &3376830
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 181548}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &3387012
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 103392}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!54 &5457792
Rigidbody:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 147804}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: .0500000007
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 80
m_CollisionDetection: 0
--- !u!65 &6591206
BoxCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 147804}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: .550000012, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!65 &6599098
BoxCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 147804}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1.29999995, y: 1, z: 1.75}
m_Center: {x: 0, y: 0, z: .140000001}
--- !u!114 &11430634
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 147804}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9b0ea0dd6be1d431097deb32225b6230, type: 3}
m_Name:
m_EditorClassIdentifier:
Door: {fileID: 0}
PickupTag: Player
Cinematics: {fileID: 0}
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 0}
propertyPath: m_Constraints
value: 80
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 147804}
m_IsPrefabParent: 1

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e3fe495906b754fc696fee61325754a9
timeCreated: 1445820405
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant: