Insanely huge initial commit

This commit is contained in:
2026-02-21 17:04:05 -08:00
parent 9cdd36191a
commit 613d75914a
22525 changed files with 4035207 additions and 0 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
namespace Michsky.MUIP
{
public class PieChart : MaskableGraphic
{
// Chart Items
[SerializeField] public List<PieChartDataNode> chartData = new List<PieChartDataNode>();
// Settings
[Range(-75, 150)] public float borderThickness = 5;
[SerializeField] private Color borderColor = new Color32(255, 255, 255, 255);
public Transform indicatorParent;
public string valuePrefix = "(";
public string valueSuffix = ")";
public bool addValueToIndicator = true;
public bool enableBorderColor;
private float fillAmount = 1f;
private int segments = 720;
[System.Serializable]
public class PieChartDataNode
{
public string name = "Chart Item";
public float value = 10;
public Color32 color = new Color32(255, 255, 255, 255);
public Image indicatorImage;
public TextMeshProUGUI indicatorText;
}
protected override void Awake()
{
base.Awake();
UpdateIndicators();
}
void Update()
{
this.borderThickness = (float)Mathf.Clamp(this.borderThickness, -75, rectTransform.rect.width / 3.333f);
}
protected override void OnPopulateMesh(VertexHelper vh)
{
if (chartData.Count == 0)
return;
float outer = -rectTransform.pivot.x * rectTransform.rect.width;
float inner = -rectTransform.pivot.x * rectTransform.rect.width + this.borderThickness;
var outer1 = -rectTransform.pivot.x * rectTransform.rect.width * 0.6f;
var inner1 = -rectTransform.pivot.x * rectTransform.rect.width * 0.6f + this.borderThickness;
vh.Clear();
Vector2 prevX = Vector2.zero;
Vector2 prevY = Vector2.zero;
Vector2 uv0 = new Vector2(0, 0);
Vector2 uv1 = new Vector2(0, 1);
Vector2 uv2 = new Vector2(1, 1);
Vector2 uv3 = new Vector2(1, 0);
Vector2 pos0;
Vector2 pos1;
Vector2 pos2;
Vector2 pos3;
float f = fillAmount;
float degrees = 360f / segments;
int fa = (int)((segments + 1) * f);
var dataIndex = 0;
var total = 0f;
var currentValue = chartData[0].value;
chartData.ForEach(s => total += s.value);
var fillColor = chartData[0].color;
for (int i = 0; i < fa; i++)
{
float rad = Mathf.Deg2Rad * (i * degrees);
float c = Mathf.Cos(rad);
float s = Mathf.Sin(rad);
uv0 = new Vector2(0, 1);
uv1 = new Vector2(1, 1);
uv2 = new Vector2(1, 0);
uv3 = new Vector2(0, 0);
pos0 = prevX;
pos1 = new Vector2(outer * c, outer * s);
pos2 = new Vector2(inner * c, inner * s);
pos3 = prevY;
if (i > currentValue / total * segments)
{
if (dataIndex < chartData.Count - 1)
{
dataIndex += 1;
currentValue += chartData[dataIndex].value;
fillColor = chartData[dataIndex].color;
}
}
vh.AddUIVertexQuad(SetVbo(new[] { pos0, pos1, pos2 * inner1 / inner, pos3 * inner1 / inner }, new[] { uv0, uv1, uv2, uv3 }, fillColor));
if (enableBorderColor == true)
{
vh.AddUIVertexQuad(SetVbo(new[] { pos0, pos1, pos2, pos3 }, new[] { uv0, uv1, uv2, uv3 }, borderColor));
vh.AddUIVertexQuad(SetVbo(new[] { pos0 * outer1 / outer, pos1 * outer1 / outer, pos2 * inner1 / inner, pos3 * inner1 / inner }, new[] { uv0, uv1, uv2, uv3 }, borderColor));
}
prevX = pos1;
prevY = pos2;
}
}
public void SetData(List<PieChartDataNode> data)
{
chartData = data;
SetVerticesDirty();
}
protected UIVertex[] SetVbo(Vector2[] vertices, Vector2[] uvs, Color32 color)
{
UIVertex[] vbo = new UIVertex[4];
for (int i = 0; i < vertices.Length; i++)
{
var vert = UIVertex.simpleVert;
vert.color = color;
vert.position = vertices[i];
vert.uv0 = uvs[i];
vbo[i] = vert;
}
return vbo;
}
public void UpdateIndicators()
{
for (int i = 0; i < chartData.Count; ++i)
{
if (chartData[i].indicatorImage != null)
chartData[i].indicatorImage.color = chartData[i].color;
if (chartData[i].indicatorText != null && addValueToIndicator == true)
chartData[i].indicatorText.text = chartData[i].name + valuePrefix + chartData[i].value.ToString() + valueSuffix;
else if (chartData[i].indicatorText != null && addValueToIndicator == false)
chartData[i].indicatorText.text = chartData[i].name;
}
if (indicatorParent != null)
StartCoroutine("UpdateIndicatorLayout");
}
public void ChangeValue(int itemIndex, float itemValue)
{
chartData[itemIndex].value = itemValue;
this.enabled = false;
this.enabled = true;
}
public void AddNewItem()
{
PieChartDataNode item = new PieChartDataNode();
if (indicatorParent.childCount != 0)
{
int tempIndex = indicatorParent.childCount - 1;
GameObject tempIndicator = indicatorParent.GetChild(tempIndex).gameObject;
GameObject newIndicator = Instantiate(tempIndicator, new Vector3(0, 0, 0), Quaternion.identity) as GameObject;
newIndicator.transform.SetParent(indicatorParent, false);
newIndicator.gameObject.name = "Item " + tempIndex.ToString() + " Indicator";
item.indicatorImage = newIndicator.GetComponentInChildren<Image>();
item.indicatorText = newIndicator.GetComponentInChildren<TextMeshProUGUI>();
item.name = "Chart Item " + tempIndex.ToString();
}
chartData.Add(item);
}
IEnumerator UpdateIndicatorLayout()
{
yield return new WaitForSeconds(0.1f);
LayoutRebuilder.ForceRebuildLayoutImmediate(indicatorParent.GetComponentInParent<RectTransform>());
}
}
}

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#if UNITY_EDITOR
using UnityEngine;
using UnityEditor;
namespace Michsky.MUIP
{
[CustomEditor(typeof(PieChart))]
public class PieChartEditor : Editor
{
private GUISkin customSkin;
private PieChart pieTarget;
private UIManagerPieChart tempUIM;
private int currentTab;
private void OnEnable()
{
pieTarget = (PieChart)target;
try { tempUIM = pieTarget.GetComponent<UIManagerPieChart>(); }
catch { }
if (EditorGUIUtility.isProSkin == true) { customSkin = MUIPEditorHandler.GetDarkEditor(customSkin); }
else { customSkin = MUIPEditorHandler.GetLightEditor(customSkin); }
}
public override void OnInspectorGUI()
{
MUIPEditorHandler.DrawComponentHeader(customSkin, "PC Top Header");
GUIContent[] toolbarTabs = new GUIContent[2];
toolbarTabs[0] = new GUIContent("Content");
toolbarTabs[1] = new GUIContent("Settings");
currentTab = MUIPEditorHandler.DrawTabs(currentTab, toolbarTabs, customSkin);
if (GUILayout.Button(new GUIContent("Content", "Content"), customSkin.FindStyle("Tab Content")))
currentTab = 0;
if (GUILayout.Button(new GUIContent("Settings", "Settings"), customSkin.FindStyle("Tab Settings")))
currentTab = 1;
GUILayout.EndHorizontal();
var chartData = serializedObject.FindProperty("chartData");
var borderThickness = serializedObject.FindProperty("borderThickness");
var borderColor = serializedObject.FindProperty("borderColor");
var enableBorderColor = serializedObject.FindProperty("enableBorderColor");
var addValueToIndicator = serializedObject.FindProperty("addValueToIndicator");
var indicatorParent = serializedObject.FindProperty("indicatorParent");
var valuePrefix = serializedObject.FindProperty("valuePrefix");
var valueSuffix = serializedObject.FindProperty("valueSuffix");
switch (currentTab)
{
case 0:
MUIPEditorHandler.DrawHeader(customSkin, "Content Header", 6);
GUILayout.BeginVertical(EditorStyles.helpBox);
EditorGUI.indentLevel = 1;
EditorGUILayout.PropertyField(chartData, new GUIContent("Chart Items"));
chartData.isExpanded = true;
if (GUILayout.Button("+ Add a new item", customSkin.button))
pieTarget.AddNewItem();
EditorGUI.indentLevel = 0;
GUILayout.EndHorizontal();
if (pieTarget.gameObject.activeInHierarchy == true)
pieTarget.UpdateIndicators();
break;
case 1:
MUIPEditorHandler.DrawHeader(customSkin, "Customization Header", 6);
MUIPEditorHandler.DrawProperty(indicatorParent, customSkin, "Indicator Parent");
MUIPEditorHandler.DrawProperty(borderThickness, customSkin, "Border Thickness");
addValueToIndicator.boolValue = MUIPEditorHandler.DrawToggle(addValueToIndicator.boolValue, customSkin, "Add Value To Indicator");
if (addValueToIndicator.boolValue == true)
{
MUIPEditorHandler.DrawPropertyCW(valuePrefix, customSkin, "Value Prefix:", 75);
MUIPEditorHandler.DrawPropertyCW(valueSuffix, customSkin, "Value Suffix:", 75);
}
enableBorderColor.boolValue = MUIPEditorHandler.DrawToggle(enableBorderColor.boolValue, customSkin, "Enable Border Color (Experimental)");
if (enableBorderColor.boolValue == true)
MUIPEditorHandler.DrawProperty(borderColor, customSkin, "Border Color");
MUIPEditorHandler.DrawHeader(customSkin, "UIM Header", 10);
if (tempUIM != null)
{
MUIPEditorHandler.DrawUIManagerConnectedHeader();
if (GUILayout.Button("Open UI Manager", customSkin.button))
EditorApplication.ExecuteMenuItem("Tools/Modern UI Pack/Show UI Manager");
if (GUILayout.Button("Disable UI Manager Connection", customSkin.button))
{
if (EditorUtility.DisplayDialog("Modern UI Pack", "Are you sure you want to disable UI Manager connection with the object? " +
"This operation cannot be undone.", "Yes", "Cancel"))
{
try { DestroyImmediate(tempUIM); }
catch { Debug.LogError("<b>[Pie Chart]</b> Failed to delete UI Manager connection.", this); }
}
}
}
else if (tempUIM == null) { MUIPEditorHandler.DrawUIManagerDisconnectedHeader(); }
break;
}
if (Application.isPlaying == false) { this.Repaint(); }
serializedObject.ApplyModifiedProperties();
}
}
}
#endif

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