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ihob/Assets/PegLegIo/scripts/ExplodingPlayerController.cs

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2026-02-21 17:04:05 -08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ExplodingPlayerController : MonoBehaviour {
[SerializeField] private float ttl = 2f; // seconds
[SerializeField] private float flash = 0.1f; // seconds
// Start is called before the first frame update
void Start() {
Invoke("SpriteOff", flash);
Invoke("Die", ttl);
}
void SpriteOff() {
GetComponent<SpriteRenderer>().color = Color.clear;
}
void Die() {
Destroy(gameObject);
}
// Update is called once per frame
void Update()
{
}
}