Files
ihob/Assets/PegLegIo/scripts/ExplosionController.cs

24 lines
434 B
C#
Raw Permalink Normal View History

2026-02-21 17:04:05 -08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ExplosionController : MonoBehaviour
{
[SerializeField] private float ttl = 0.25f; // seconds
// Start is called before the first frame update
void Start()
{
Invoke("Die", ttl);
}
void Die() {
Destroy(gameObject);
}
// Update is called once per frame
void Update()
{
}
}