Files
fnl/Assets/Extensions/ProCamera2D/Editor/Extensions/ProCamera2DPointerInfluenceEditor.cs
2026-02-21 16:46:09 -08:00

22 lines
657 B
C#

using UnityEditor;
using UnityEngine;
namespace Com.LuisPedroFonseca.ProCamera2D
{
[CustomEditor(typeof(ProCamera2DPointerInfluence))]
public class ProCamera2DPointerInfluenceEditor : Editor
{
public override void OnInspectorGUI()
{
if (target == null)
return;
var proCamera2DPointerInfluence = (ProCamera2DPointerInfluence)target;
if(proCamera2DPointerInfluence.ProCamera2D == null)
EditorGUILayout.HelpBox("ProCamera2D is not set.", MessageType.Error, true);
DrawDefaultInspector();
}
}
}