20 lines
369 B
C#
20 lines
369 B
C#
/*
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* Credit to:
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* http://blog.boredmormongames.com/2014/08/object-pooling.html
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*/
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using UnityEngine;
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using System.Collections;
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namespace Com.LuisPedroFonseca.ProCamera2D.TopDownShooter
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{
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public class PoolMember : MonoBehaviour
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{
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public Pool pool;
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void OnDisable()
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{
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pool.nextThing = gameObject;
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}
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}
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} |