Files
fnl/Assets/CursorFollowController.cs
2026-02-21 16:46:09 -08:00

19 lines
393 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CursorFollowController : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void FixedUpdate()
{
transform.position = (Vector2)Camera.main.ScreenToWorldPoint(Input.mousePosition);
}
}