Files
2026-02-21 16:46:09 -08:00

16 lines
528 B
C#

using UnityEngine;
using System.Collections;
public class RoomsEventsExample : MonoBehaviour
{
public void StartedRoomTransition(int currentRoom, int previousRoom)
{
Debug.Log(string.Format("Started Room Transition - Current Room:{0} - Previous Room:{1}", currentRoom, previousRoom));
}
public void FinishedRoomTransition(int currentRoom, int previousRoom)
{
Debug.Log(string.Format("Finished Room Transition - Current Room:{0} - Previous Room:{1}", currentRoom, previousRoom));
}
}