#if PLAYMAKER using Com.LuisPedroFonseca.ProCamera2D; using HutongGames.PlayMaker; using TooltipAttribute = HutongGames.PlayMaker.TooltipAttribute; [Tooltip("Moves the camera instantly to the defined position")] public class PC2DMoveCameraInstantlyToPosition : FsmStateActionProCamera2DBase { [RequiredField] [Tooltip("The final position of the camera")] public FsmVector3 CameraPos; public override void OnEnter() { if (ProCamera2D.Instance != null) ProCamera2D.Instance.MoveCameraInstantlyToPosition(CameraPos.Value); Finish(); } } #endif