%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &111778 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - 4: {fileID: 460574} - 114: {fileID: 11468768} m_Layer: 0 m_Name: BulletEnemy m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &154174 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - 4: {fileID: 469876} - 33: {fileID: 3334760} - 23: {fileID: 2325860} m_Layer: 0 m_Name: Bullet m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &460574 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 111778} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_Children: - {fileID: 469876} m_Father: {fileID: 0} m_RootOrder: 0 --- !u!4 &469876 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 154174} m_LocalRotation: {x: .707106829, y: .707106709, z: -1.15202326e-07, w: -1.15202312e-07} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: .239754513, y: .278036505, z: .283927709} m_Children: [] m_Father: {fileID: 460574} m_RootOrder: 0 --- !u!23 &2325860 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 154174} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 0 m_Materials: - {fileID: 2100000, guid: 3c8011d4f9b7c4b8c877f9462928cc41, type: 2} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 0 m_ReflectionProbeUsage: 0 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_ImportantGI: 0 m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!33 &3334760 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 154174} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &11468768 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 111778} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9a0ded119c90246fd80b4cc1969ee26a, type: 3} m_Name: m_EditorClassIdentifier: BulletDuration: 3 BulletSpeed: 20 SkinWidth: .100000001 CollisionMask: serializedVersion: 2 m_Bits: 16385 BulletDamage: 10 --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: 0} propertyPath: BulletSpeed value: 20 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_LocalScale.x value: 2 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_LocalScale.y value: 2 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_LocalScale.z value: 2 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: BulletDuration value: 3 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: BulletDamage value: 10 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_Materials.Array.data[0] value: objectReference: {fileID: 2100000, guid: 3c8011d4f9b7c4b8c877f9462928cc41, type: 2} - target: {fileID: 0} propertyPath: CollisionMask.m_Bits value: 16385 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_CastShadows value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 111778} m_IsPrefabParent: 1