19 lines
393 B
C#
19 lines
393 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class CursorFollowController : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void FixedUpdate()
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{
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transform.position = (Vector2)Camera.main.ScreenToWorldPoint(Input.mousePosition);
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}
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}
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