18 lines
508 B
C#
18 lines
508 B
C#
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#if PLAYMAKER
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using Com.LuisPedroFonseca.ProCamera2D;
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using HutongGames.PlayMaker;
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using TooltipAttribute = HutongGames.PlayMaker.TooltipAttribute;
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[Tooltip("Apply the given influence to the camera")]
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public class PC2DApplyInfluence : FsmStateActionProCamera2DBase
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{
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[Tooltip("The vector representing the influence to be applied")]
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public FsmVector2 Influence;
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public override void OnUpdate()
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{
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if (ProCamera2D.Instance != null)
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ProCamera2D.Instance.ApplyInfluence(Influence.Value);
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}
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}
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#endif
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