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2026-02-21 16:40:15 -08:00
#if PLAYMAKER
using Com.LuisPedroFonseca.ProCamera2D;
using HutongGames.PlayMaker;
using TooltipAttribute = HutongGames.PlayMaker.TooltipAttribute;
[Tooltip("Remove a target from the camera")]
public class PC2DRemoveCameraTarget : FsmStateActionProCamera2DBase
{
[RequiredField]
[Tooltip("The Transform of the target")]
public FsmGameObject target;
[Tooltip("The time it takes for this target to reach a zero influence. Use for a more progressive transition.")]
public FsmFloat duration = 0;
public override void OnEnter()
{
if (ProCamera2D.Instance != null && target.Value)
ProCamera2D.Instance.RemoveCameraTarget(target.Value.transform, duration.Value);
Finish();
}
}
#endif