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fnl/Assets/CursorFollowController.cs

19 lines
393 B
C#
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2026-02-21 16:40:15 -08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CursorFollowController : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void FixedUpdate()
{
transform.position = (Vector2)Camera.main.ScreenToWorldPoint(Input.mousePosition);
}
}